In version 1.2.5, several critical bug fixes and code improvements were introduced:
- Save Deletion Bug Fixed: Players can now delete saves properly when AllowPlayerDelete is enabled in config.
- Charging Station Energy Bug Fixed: In singleplayer, charging station energy now restores correctly after player death and save reload.
- Location-Based Auto-Load Restrictions: Auto-load now only triggers when dying in levels or the arena, not in the shop or lobby.
- Code Improvements: Enhanced stability, better save reload logic, and improved logging/debugging.
- Minor Fixes: General bug fixes and reliability improvements.
In version 1.2.4, further bug fixes and usability improvements were made:
- Shop Death Bug Fixed: Multiplayer deaths in the Shop no longer roll back incorrectly – the save restarts cleanly.
- Correct Version Display: The version number in the debug console now shows accurately.
- Donation Link: A donation link was added to support the author.
In version 1.2.2, new features focused on save protection and host detection:
- Save Protection System: Prevents loss of items, HP, and charges. Can be disabled with AllowGameDelete = true.
- Arena Exit Bug Fixed: Prevents item/HP loss when host exits to menu while in the arena.
- Host Check System: Prevents unnecessary mod load for non-hosts, improving performance.
- Other Fixes: Minor bugs fixed and general stability improved.
In version 1.2.1, a global update reworked the auto-reload system:
- Auto-Reload Overhaul: Prevents HP/item charge bugs. Players respawn with correct values.
- AutoLoadInMultiplayer: Feature returned, working as intended; disabled by default.
- AllowGameDelete Bug Fixed: Fixed issue where this config option would reset.
- Other Improvements: Minor bug fixes and README updates.
In version 1.1.1, only the README was updated.
In version 1.1.0, multiplayer support was fully implemented:
- Multiplayer Compatibility: Save handling, HP, and item charges work correctly in multiplayer.
- Config Simplified: AutoLoadOnDeath and AutoLoadInMultiplayer removed from config (feature remains).
- Bug Fixes: Resolved several multiplayer and singleplayer bugs; better save reload behavior.
- Optimizations: General performance enhancements.
In version 1.0.2, a bug with save reloading in multiplayer was fixed.
In version 1.0.1, experimental multiplayer save reload was added.