No Save Delete

This is a simple mod for REPO that prevents saves from automatically deleting after player’s death. Apart from that, the mod comes with a few other functions:

  • Adds an optional menu for manually deleting saves if needed.
  • Automatically reloads the most recent save in singleplayer when the player dies.
  • In multiplayer, the last save reloads automatically if all players die. Only the server needs this mod to be installed.

NOTE: This is Host Only mod! Meaning, only the server has to install it, other players don’t need it.

Every feature is fully configurable through the mod’s settings file. Use REPOConfig to do that while in game.

Created by PxntxrezStudio

Changelog

In version 1.2.5, several critical bug fixes and code improvements were introduced:

  • Save Deletion Bug Fixed: Players can now delete saves properly when AllowPlayerDelete is enabled in config.
  • Charging Station Energy Bug Fixed: In singleplayer, charging station energy now restores correctly after player death and save reload.
  • Location-Based Auto-Load Restrictions: Auto-load now only triggers when dying in levels or the arena, not in the shop or lobby.
  • Code Improvements: Enhanced stability, better save reload logic, and improved logging/debugging.
  • Minor Fixes: General bug fixes and reliability improvements.

In version 1.2.4, further bug fixes and usability improvements were made:

  • Shop Death Bug Fixed: Multiplayer deaths in the Shop no longer roll back incorrectly – the save restarts cleanly.
  • Correct Version Display: The version number in the debug console now shows accurately.
  • Donation Link: A donation link was added to support the author.

In version 1.2.2, new features focused on save protection and host detection:

  • Save Protection System: Prevents loss of items, HP, and charges. Can be disabled with AllowGameDelete = true.
  • Arena Exit Bug Fixed: Prevents item/HP loss when host exits to menu while in the arena.
  • Host Check System: Prevents unnecessary mod load for non-hosts, improving performance.
  • Other Fixes: Minor bugs fixed and general stability improved.

In version 1.2.1, a global update reworked the auto-reload system:

  • Auto-Reload Overhaul: Prevents HP/item charge bugs. Players respawn with correct values.
  • AutoLoadInMultiplayer: Feature returned, working as intended; disabled by default.
  • AllowGameDelete Bug Fixed: Fixed issue where this config option would reset.
  • Other Improvements: Minor bug fixes and README updates.

In version 1.1.1, only the README was updated.

In version 1.1.0, multiplayer support was fully implemented:

  • Multiplayer Compatibility: Save handling, HP, and item charges work correctly in multiplayer.
  • Config Simplified: AutoLoadOnDeath and AutoLoadInMultiplayer removed from config (feature remains).
  • Bug Fixes: Resolved several multiplayer and singleplayer bugs; better save reload behavior.
  • Optimizations: General performance enhancements.

In version 1.0.2, a bug with save reloading in multiplayer was fixed.

In version 1.0.1, experimental multiplayer save reload was added.

Download

How to Install

To install No Save Delete you need to have BepInEx. If you have any trouble installing mods for REPO, follow this guide:

R.E.P.O. Mods Installation

Leave a Comment

Your email address will not be published. Required fields are marked *

Scroll to Top