Versions 0.2.6 – 0.2.0 saw steady development of the map with frequent new module additions and repeated adjustments to LevelPoint and props positioning. Collider fixes were also consistently applied, improving gameplay interactions and environmental accuracy.
Version 0.1.9 introduced footstep sound changes alongside prop position tweaks, enhancing immersion.
Versions 0.1.8 – 0.1.7 focused primarily on fixing colliders and adjusting props for better level layout.
Version 0.1.6 included general optimization, likely targeting performance improvements.
Versions 0.1.5 – 0.1.4 added and then improved the loading screen (with credit to dorn), fixed the ExtractionPoint bug, and continued refining colliders and props.
Versions 0.1.3 – 0.1.1 included more props, fixed a bug with ValuablePropSwitch, and continued adjusting colliders and prop placements to improve environmental consistency.