In version 1.0.6, enemy behavior was improved to make them more active and better at chasing players across different map levels. Collision detection for certain staircases was enhanced, and the “Mineshaft” section of the map was reintroduced.
In version 1.0.5, the mineshaft section was temporarily removed from the map due to it interfering with monster behavior. This area will be reinstated once the issue is addressed and resolved.
In version 1.0.4, a critical issue with the valuable list that was preventing the entire map from loading was successfully patched.
In version 1.0.3, several core gameplay issues were resolved: custom items can now be picked up properly in multiplayer sessions, the missing door collision at the church was fixed, and a broken pathfinding link in the starting room was restored for better AI navigation.
In version 1.0.2, trucks and extraction points were updated for full compatibility with the latest game version. Redstone activation collision was fixed, and minecart spawning is now guaranteed. TNT and lava now correctly damage items and valuables. Additionally, enemy pathfinding was improved by fixing missing navigation points.
In version 1.0.1, an issue with the export mod file was resolved to ensure proper installation and loading.
Version 1.0.0 was a major update that introduced several new features:
- A full underground mineshaft system was added, accessible via a hidden path in the village starting from level 4.
- Redstone blocks were introduced for new puzzle mechanics.
- New extractable and craftable items were added to the map.
- New buildings were added, including a church and blacksmith, alongside new extraction zones and rooms.
- The sky collider was modified to prevent peeper enemies from spawning in the sky.
- Sound effects were added, and various collision issues were addressed.
- Valuable spawn locations were adjusted for better balance and to prevent objects from becoming stuck in walls.
In version 0.9.7, a bug related to missing valuable presets was fixed.
In version 0.9.6, ambience errors were corrected, more light sources were added for visibility, and door collisions were fixed. New modules were introduced, including large buildings and a river location. Water was made harmful to both players and enemies, and ladders received proper collision support.
In version 0.9.5, previously broken extraction points were fixed, and the placement of valuable items was improved.
In version 0.9.4, a crash-causing bug affecting in-game screens was resolved. An issue that prevented players from uncrouching was fixed, and door collisions were further adjusted.
In version 0.9.3, two new rooms were added: Farm 1 and Farm 2, expanding the level variety.
In version 0.9.2, collision boxes for doors and chests were refined for more accurate interactions.
In version 0.9.1, the positioning of plant decorations was corrected so that they now properly rest on the ground.