SteampunkItems mod adds six new valuables and one new item to REPO:
- Telescope
- Durability: 50
- Fragility: 30
- Value: 1250-2000
- Magnifying Glass
- Durability: 40
- Fragility: 40
- Value:Â 300 – 750
- Stopwatch
- Durability: 80
- Fragility: 50
- Value: 4000 – 7000
- Special ability: identical to Wizard Time Glass
- Headset
- Durability: 100
- Fragility: 60
- Value: 8500 – 11000
- Special abilities:
- Plays an audio-visual effect pair the first time the object is grabbed.
- After the first grab, toggling the object triggers one random pair from the set. Currently includes 4 unique audio and particle pairs.
- Pickaxe
- Chronometer
- Durability: 95
- Fragility: 15
- Value: 35000-50000
- Logpose
- Fragility: 40
- Durability: 70
- Value: 3250-4750
Requirements
REPOLib
Created by s1ckboy
Changelog
v.1.1.5
- Pickaxe: Reintroduced with updated battery functionality.
- Headset: Added a new config option to disable the disco-style tooltip.
- Particles: Made slight visual adjustments.
- Stopwatch:
- Replaced the old ValuableWizardTimeHourGlass script with a custom version. It works similarly but includes a small new feature and supports expanded configuration options.
- New Config Options for Stopwatch:
- Material colors for ON/OFF states (client-sided).
- Voice pitch settings for yourself and others (currently client-sided, planned for host-side in future).
- Player movement speed (client-sided, planned for host-side).
- Player look sensitivity (client-sided, planned for host-side).
- Visual saturation (client-sided).
- Drag and angular drag values (host-sided).
- Zoom level (client-sided, may be moved to host-side later).
v.1.1.4
- Added configs for Headset
- Pickaxe was temporarily disabled
v1.1.3
- Added a nice indicator on the Headset for its toggling feature.
v1.1.2
- Fixed a force position bug with the Magnifying Glass.
- Adjusted Magnifying Glass zoom override from 20 to 40, making it less intense compared to Wizard Time Glass’s 50.
- Added a new valuable, Logpose, which is a compass (planning to add custom code for it later).
- Added four new song-particle pairs for the Headset.
- Tweaked one particle’s brightness to reduce intensity.
v1.1.1
- Fixed a client-side issue related to the Magnifying Glass.
v1.1.0
- Changed the fresnel shader on the glass specifically for the Magnifying Glass to a custom shader.
v1.0.9
- Fixed issues with the Pickaxe and Headset in singleplayer.
- For the Magnifying Glass: added a custom script and increased its values from a range of 300–750 to 1500–2500.
- For the Telescope: decreased its values from 1250–2000 to 1000–1800.
v1.0.8
- For the Headset: volume now only increases for the person holding it; volume fades smoothly from 0.5 to 0.1 instead of abrupt changes.
- Slight modification to one particle’s color on the Headset.
- Pickaxe: moved the ForceGrabPoint in an attempt to fix jittering.
- Made an effort to ensure all valuables spawn correctly.
- Added Chronometer as a new valuable.
v1.0.7
- Added Headset valuable with interaction (press “E” on it).
- Cleaned up codebase.
- Attempted to fix Pickaxe jittering issue.
- Changed item volume classifications.
- Updated size categories: Telescope changed from small to medium, Magnifying Glass from small to tiny.
v1.0.6
- Adjusted Magnifying Glass values from 150–400 to 300–750.
- Adjusted Telescope values from 500–1500 to 1250–2000.
- Added custom script for Pickaxe (animations on grab and drop).
- Increased max amount allowed for Pickaxe from 1 to 5.
- Switched library dependency from REPOLib-SDK to REPOLib.
v1.0.5
- Fixed issue where Telescope could get stuck.
- Added Stopwatch as a new valuable.
v1.0.4
- Added Pickaxe as a buyable item.
v1.0.3
- Renamed prefabs to avoid conflicts (own Magnifying Glass was interfering with LethalCompanyValuables’ version).
- Resized the Telescope.
v1.0.2
- Resized the Magnifying Glass to improve proportions.
v1.0.1
- Changed Magnifying Glass mass from 1.5 to 0.5.