Unique Potions

Unique Potions mod

The mod adds new potions (valuables) and elixirs (items) to REPO with unique effects. In total 7 valuables, 2 and 4 ingredients items were added.

Potions (Valuables):

  • Gravity Potion: Creates a permanent anti-gravity field when broken.
  • Gold Potion: Increases nearby valuables’ sell price by 20% (configurable) and has an explosive charge.
  • Health Potion: Heals players (20 HP, 40 in SP) and valuables (10%) in its splash radius.
  • Unstable Potion: Highly valuable but shakes violently when grabbed and explodes on destruction.
  • Resurrection Potion (formerly Phoenix potion): Revives dead teammates when splashed near them.
  • Singularity Potion: Attracts objects and drags them along. Explodes if broken.
  • Portal Potions (Experimental, Disabled by Default): Creates linked portals that transfer objects and tumbling players. Portals disappear after 30s.

Elixirs (Items):

  • Stamina Elixir: Restores full stamina, has three charges that refill after each level, and can be shared with friends.
  • Rocket Elixir: Launches forward explosively when uncapped.

Ingredients:

  • The Magic Cookie
  • The Headman’s Heart
  • The Void Juice
  • The Precious Metal

You can use ingredients to craft potions. Here are the recipes:

  • Gravity Potion = Precious Metal + Void Juice
  • Gold Potion = Precious Metal + Precious Metal
  • Health Potion = Magic Cookie+ Headman’s Heart
  • Unstable Potion = Precious Metal + Headman’s Heart
  • Phoenix Potion = Magic Cookie + Magic Cookie
  • Singularity Potion = Void Juice + Headman’s Heart
  • Portal Potions = Void Juice + Void Juice (disabled by default)
  • Stamina Elixir = Magic Cookie + Precious Metal
  • Rocket Elixir = Headman’s Heart + Headman’s Heart

Requirements

REPOLib
REPO Alchemy

Changelog

In version 0.7.3, a bug was fixed where elixirs would disappear from the inventory after a short delay.

In version 0.7.2, items passing through portals were made indestructible for 5 seconds to prevent unintended destruction. A potential fix was also applied for an error involving the Rocket Elixir.

In version 0.7.1, potion spawning in the Museum was made configurable, and portal potions became usable—though they remain buggy. Sword elixir configs were removed after being mistakenly included, with no plans to support them.

In version 0.7.0, compatibility with the Museum Update was added, allowing the mod to work properly with the new content.

In version 0.6.3, support for the ItemsBounceBack mod was added. A bug was fixed where potions still spawned even when all maps were disabled. Additionally, potions were made unspawnable and uncraftable by default to give users more control.

In version 0.6.2, the entire config system was reworked—users may need to reconfigure their settings. The Phoenix Potion was renamed to Resurrection Potion, and it gained a new self-revive mechanic.

In version 0.6.1, a bug was fixed where ingredients were failing to spawn—though the exact cause was unclear.

In version 0.6.0, the REPO Alchemy mod was officially launched! Full compatibility was added, along with crafting recipes for all items and four brand-new ingredients.

In version 0.5.3, the Phoenix Potion’s visual effects were updated so all players—not just the host—can see them.

In version 0.5.2, labels were added to potions when picked up, making them easier to identify. Images were also added to the README, and health potion particle effects were changed to plus symbols for clarity.

In version 0.5.1, the pig became destructible by pressing the use key—described humorously as strapping a bomb to it.

In version 0.5.0, three major potions were introduced: Phoenix, Singularity, and experimental Portal Potions. Several tweaks were made:

  • Some potions were reclassified as larger objects to reduce their spawn rate.
  • Potion prices were adjusted to balance level earnings.
  • Gravity potion visuals were enhanced.
  • Splash potions with positive effects now trigger visible effects.

In version 0.4.1, the intended features from version 0.4.0 were actually implemented, following an earlier upload oversight.

In version 0.4.0, custom models were added for all existing items, giving the mod a distinct visual identity. New settings allowed players to select which maps potions can spawn in and adjust rocket elixir damage.

In version 0.3.0, the config system was introduced, allowing players to disable specific potions or valuables. A setting to prevent elixir refills after levels was also added (implemented with some unusual coding tricks).

In version 0.2.2, elixirs were made to respawn after being used in the shop, improving usability.

In version 0.2.0, three major improvements arrived:

  • The Rocket Elixir was added.
  • The Gravity Potion and Stamina Elixir received custom models, with the elixir also showing remaining charges.
  • Elixirs gained map markers, and the Unstable Potion’s timer was removed due to its frustrating mechanics.

In version 0.1.0, the mod’s first potions were introduced: Health Potion, Unstable Potion, Stamina Elixir, and Gravity Potion. The gravity potion was made to float when outside of a cart, and its mysterious floating cube was removed.

Created by Yuckers

Download

How to Install

To install Unique Potions you need to have BepInEx. If you have any trouble installing mods for REPO, follow this guide:

R.E.P.O. Mods Installation

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